Stable Diffusion Web UI Forge is a platform on top of [Stable Diffusion WebUI](https://github.com/AUTOMATIC1111/stable-diffusion-webui) to make development easier, and optimize the speed and resource consumption.
The name "Forge" is inspired from "Minecraft Forge". This project will become SD WebUI's Forge.
Forge will give you:
1. Improved optimization. (Fastest speed and minimal memory use among all alternative software.)
2. Patchable UNet and CLIP objects. (Developer-friendly platform.)
All previous cmd flags like medvram, lowvram, medvram-sdxl, precision full, no half, no half vae, attention_xxx, upcast unet, ... are all REMOVED. Adding these flags will not cause error but they will not do anything now. **We highly encourage Forge users to remove all cmd flags and let Forge to decide how to load models.**
Currently, the behaviors is:
"When loading a model to GPU, Forge will decide whether to load the entire model, or to load separated parts of the model. Then, when loading another model, Forge will try best to unload the previous model."
"When loading a model to GPU, Forge will decide whether to load the entire model, or to load separated parts of the model. Then, when loading another model, Forge will try best to keep the previous model in GPU without unloading it."